The platform for powering the next evolution of AI Characters
Created by game developers, for game developers
NPCs beyond chatbots
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Bitpart ensembles:
Interact and converse with each other and players
Form dynamic relationships based on in-game actions and dialogue
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Bitparts:
Interact with props and the environment
Engage other NPCs physically and conversationally
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Bitparts adapt behavior for:
Context
Memory
Moods & Traits
SCALABLE
Iterate and produce characters quickly.
FAST
Real-time performance with low latency.
INTEROPERABLE
Engine and DCC agnostic.
DIRECTABLE
Behaviors are inspectable and changeable. Not a black box.
Integrations available for: