9/18/26

Bitpart Devlog Highlights 09.18.2026

Bitpart Devlog 09.18.2026 Foot Planting.

  • Improved foot planting and pivots with IK, initialization blending, root motion, motion warping, and animation transition logic.

Rehearsal.

  • New tool within Coppola to test Bitpart content outside of the game engine.

Workflow.

  • Eradicating opportunities for error by replacing typing with data-driven drop downs.

New Tutorial Series.

  • Bite-sized tutorials on YouTube that give devs the answers they need at the moment they encounter a problem.

  • First tutorial covers wandering & idling.

Next

How to Create AI NPCs that Wander and Idle in Unreal | Bitpart AI Tutorial